Ata – WIP render update#1
Today i did a render test to see the details within a skin shader.
Ata – WIP update#1
I am sculpting an Ataturk bust.. Model and textures are still wip and needs lots of details and revision. The image is a Zbrush screenshot.
A few years ago i have modelled a younger Ataturk for a project, but it was not quite accurate.
Now with the help of some nice pictures with correct proportions which i have found over internet, i will try to make my model accurate as much as possible.
( For those who don't know Ataturk, he is the founder of Turkish Republic. )
Monster
I think it's a good idea to share some hourly or daily sculpts to keep this blog alive.
Sculpted from a cube in Zbrush 3. Worked a few hours on it. Most of the details are loose and need to be revised.
Not sure about the teeth of this model. I will probably add lips when i revisit this model.
African American Beauty
I am working on some new personal models nowadays. Resemblance models, body models, female portraits etc..
I want to keep most of them secret until they are near to final look.
One of them will be a portrait of an african american beauty. There is not any main reference used, so hopefully she won't look like anybody in real life.
This image is a cut from the ZBrush render which i try different makeup and hair styles in PS.




